By: Luke Kalaf
This paper documents ways of incorporating gamification (using game design elements in a nongame context) into therapeutic conversations using narrative therapy principles to uncover skills and knowledges suppressed by dominant discourses.
Key words: gamification; games; metaphor; Dungeons and Dragons; D&D; role-play; TTRPG; failure; procrastination; Aboriginal; narrative practice.
Kalaf, L. (2023). Gamification: How game design and narrative therapy can work together. International Journal of Narrative Therapy and Community Work, (1), 0–0. https://doi.org/10.4320/FWJY1582