Walking in virtual forests: Using Minecraft to create digital Trees of Life — Paul Graham 

By: Paul Graham

Paul Graham

This article introduces the use of the video game Minecraft to complete the Tree of Life narrative therapy process and discusses new possibilities for practice that the medium creates. This is explored through a story of practice with an individual, with whom the practice provided an alternative to a traditional intake session. I also share a story of practice in a group setting, as a program offered within a school.

Key words: Tree of Life; video game; Minecraft; school; children; youth; young people; narrative therapy; narrative practice


Graham, P. (2026). Walking in virtual forests: Using Minecraft to create digital trees of life. International Journal of Narrative Therapy and Community Work, (1), 128–137. https://doi.org/10.4320/UKYC1538

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